Richy HBM

Software engineer with a focus on game development and scalable backend development

Day III Digital

Day III Digital Day III Digital

  • Mentoring and managing team-members
  • Building & managing internal tools
  • Creating AI workflows for game development

2025 - Infrastructure Lead - Current

  • Azure
  • C++
  • Go
  • Python
  • Unreal Engine
mafia
1 minutes estimated reading time.

Bossalien

Zynga Zynga's NaturalMotion Studio

  • Released CSR: Racing, CSR: Classics, Star Wars: Hunters
  • Feature team on CSR: Racing 2
  • Led audio development team on Star Wars: Hunters
  • Built fan-favourite game modes on Star Wars: Hunters

2018 - Senior Software Engineer - 6 years, 8 months

  • AWS
  • C#
  • C++
  • Go
  • Python
  • Unreal Engine
2014 - Software Engineer - 4 years, 2 months
  • AWS
  • C#
  • PHP
  • Scala
  • NodeJS
  • Unity
2013 - Intern Software Engineer - 4 months
  • C#
Star Wars CSR Racing 2 CSR Classics CSR Racing
1 minutes estimated reading time.